Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
27 |
Grant Robertson gain experience in a technical field as a computer operator or surveyor. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
37 |
Failed to qualify for Marine Support (Marine). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Explorer). |
6 |
39 |
Grant Robertson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Courier (Scout). |
7 |
41 |
Continued as Scout (Explorer). |
7 |
44 |
Grant Robertson's ship is damaged, and Grant Robertson have to hitch-hike Grant Robertson's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 2 Contacts. Gain 2 Enemies. |
8 |
44 |
Failed to qualify for Colonist (Citizen). |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
45 |
Find Ancient Technology. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
52 |
Betrayed by a friend. One of Grant Robertson's Contacts or Allies betrays Grant Robertson, ending Grant Robertson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
52 |
Became a Merchant (Free Trader). |
10 |
55 |
Risk Grant Robertson's fortune on a possibility lucrative deal and win. |
10 |
56 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
56 |
Continued as Merchant (Free Trader). |
12 |
60 |
Continued as Merchant (Free Trader). |
12 |
61 |
A sudden war destroys Grant Robertson's trade routes and contacts, forcing Grant Robertson to flee that region of space. |
12 |
61 |
Gain rebels as Enemy |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
64 |
Grant Robertson have been following false teachings! |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Find Ancient Technology. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |