Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Citizen (Worker). |
2 |
23 |
Gust Fletcher learn something Gust Fletcher should not have – a corporate secret, a political scandal – which Gust Fletcher can profit from illegally. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Gust Fletcher is rewarded for Gust Fletcher's diligence or cunning. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Gust Fletcher's business expands, Gust Fletcher's corporation grows, or the colony thrives. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Became a Merchant (Broker). |
6 |
38 |
Voluntarily left Broker |
6 |
38 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
40 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
42 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
42 |
Continued as Noble (Diplomat). |
7 |
46 |
A disaster or war strikes. |
8 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Gust Fletcher come into conflict with a splinter group Gust Fletcher's own religion which maintains Gust Fletcher's version is the wrong one. Gain 1 Rivals. |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Returned to Noble (Diplomat). |
10 |
51 |
Political manoeuvrings usurp Gust Fletcher's position. Gain a Rival. |
11 |
51 |
Switched to Drifter (Barbarian). |
11 |
52 |
Gust Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
53 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Contact with Government. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |