Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Hans Sims's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hans Sims fail to help. Gain an Enemy. |
2 |
21 |
Hans Sims's ship is damaged, and Hans Sims have to hitch-hike Hans Sims's way back across the stars to the nearest scout base. |
2 |
21 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
24 |
Continued as Scout (Courier). |
3 |
25 |
Severely injured. Owe 25,000 for medical bills. |
4 |
25 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
26 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
5 |
26 |
Became a Army (Army Support) with the new title Private. |
5 |
27 |
Given a special assignment or duty in Hans Sims's unit. |
5 |
30 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
30 |
Continued as Army (Army Support). |
6 |
33 |
Victim of a crime |
6 |
34 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
7 |
34 |
Attempted to change assignments. |
7 |
34 |
Failed to qualify for Infantry (Army). |
7 |
34 |
Continued as Army (Army Support). |
7 |
36 |
Surrounded and outnumbered by the enemy, Hans Sims hold out until relief arrives. |
7 |
38 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
8 |
38 |
Continued as Army (Army Support). |
8 |
39 |
Nearly killed. Owe 10,000 for medical bills. |
9 |
39 |
Failed to qualify for Corporate (Citizen). |
9 |
39 |
Submitted to the draft. |
9 |
39 |
Switched to Scout (Surveyor) with previous rank. |
9 |
43 |
A new romantic starts. Gain an Ally. |
9 |
43 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
43 |
Continued as Scout (Surveyor). |
10 |
44 |
Perform an exemplary service for the scouts. |
11 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Continued as Scout (Surveyor). |
11 |
49 |
Hans Sims's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hans Sims fail to help. Gain an Enemy. |
11 |
49 |
Hans Sims's ship is damaged, and Hans Sims have to hitch-hike Hans Sims's way back across the stars to the nearest scout base. |
11 |
49 |
Gain 5 Contacts. Gain 3 Enemies. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Attempted to change assignments. |
12 |
51 |
Failed to qualify for Courier (Scout). |
12 |
51 |
Continued as Scout (Surveyor). |
12 |
53 |
Psychologically damaged by Hans Sims's time in the scouts. |
13 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
54 |
Hans Sims secretly provide religious rites for a dying leader or noble, although they do not share Hans Sims's faith. Gain an Ally in the family and a Rival who disagrees with Hans Sims's choice. |
13 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
57 |
Continued as Believer (Holy Warrior). |
14 |
61 |
Hans Sims have been following false teachings! |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
61 |
Retired. |
15 |
63 |
Birth or Death involving a family member or close friend. |
16 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
67 |
Good fortune. |
17 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Moved to a new world. |
19 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |