Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in a gambling ring. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Involved in a feud with a rival criminal organization. |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
41 |
Backstab a fellow rogue for personal gain. |
6 |
42 |
Promoted to Rogue (Enforcer) rank 4. |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
46 |
Harris Boyd spend months in the dangerous criminal underworld. |
7 |
46 |
Promoted to Rogue (Enforcer) rank 5. |
8 |
46 |
Voluntarily left Enforcer |
8 |
46 |
Became a Scout (Surveyor). |
8 |
50 |
Harris Boyd's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harris Boyd fail to help. Gain an Enemy. |
8 |
50 |
Harris Boyd have no idea what happened to Harris Boyd – they found Harris Boyd's ship drifting on the fringes of friendly space. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Explorer (Scout). |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
52 |
Harris Boyd's ship is damaged, and Harris Boyd have to hitch-hike Harris Boyd's way back across the stars to the nearest scout base. |
9 |
52 |
Gain 3 Contacts. Gain 2 Enemies. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
56 |
Harris Boyd is chosen to represent Harris Boyd's faith in a vid show or other highly public forum. |
11 |
56 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Harris Boyd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
58 |
Failed to qualify for Free Trader (Merchant). |
12 |
58 |
Submitted to the draft. |
12 |
58 |
Became a Army (Army Support) with the new title Private. |
12 |
59 |
Assigned to a peacekeeping role. |
12 |
62 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Army (Army Support). |
13 |
64 |
Thrown into a brutal ground war |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Army (Army Support). |
14 |
70 |
Unit is slaughtered in a disastrous battle, for which Harris Boyd blame Harris Boyd's commander. Gain commander as Enemy. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
72 |
Harris Boyd is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Continued as Believer (Mainstream Believer). |
16 |
78 |
Harris Boyd refused an offer of inducements to betray Harris Boyd's faith. Gain 6 enemies. |
16 |
78 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |