Retired Captain Haywood Gordon  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 80 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 9 (1)111799
Huffy, Compulsive, Haughty
 
Skills
Admin 2
Animals 0
Athletics 0
Carouse 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 4
Engineer (J-drive) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Gunner 0
Heavy Weapons 0
Jack-of-All-Trades 2
Leadership 2
Mechanic 2
Melee 0
Persuade 2
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 0
Steward 0
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Army Army Support Private01
Navy Line/Crew Petty Officer, 3rd class24
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Coordinator43
Drifter Wanderer 01
Merchant Merchant Marine Captain77
 
Name Type Affinity Enmity Power Influence Species
Mathew Ramirez Enemy 0 3 4 1 Vanejenese (M/29)
Vicki Moore Ally 1 1 0 2 Solomani, Imperium (F/34)
Relationship becomes more intense. Contact becomes an ally.
Cassandra Laroche Ally 3 1 0 5 Solomani, Imperium (F/52)
Relationship becomes more intense. Contact becomes an ally.
Winfield Howe Ally 1 0 5 0 Solomani, Imperium (M/33)
Winfield Howe has negatively life-changing event.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 20 Unit is slaughtered in a disastrous battle, for which Haywood Gordon blame Haywood Gordon's commander. Gain commander as Enemy.
2 20 Became a Navy (Line/Crew) with the new title Crewman.
2 21 Vessel participates in a diplomatic mission.
2 21 Gain a contact.
2 24 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 24 Continued as Navy (Line/Crew).
3 25 Special assignment or duty on board ship.
3 28 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
4 28 Continued as Navy (Line/Crew).
4 30 Vessel participates in a diplomatic mission.
4 30 Gain a contact.
4 32 Attempt at commissioned failed.
5 32 Continued as Navy (Line/Crew).
5 34 Lost eye or limb. Fully recovered.
6 34 Became a Drifter (Scavenger).
6 36 Betrayed by a friend. One of Haywood Gordon's Contacts or Allies betrays Haywood Gordon, ending Haywood Gordon's career. That Contact or Ally becomes a Rival or Enemy.
7 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 39 Haywood Gordon faith enjoys an explosion of popularity largely thanks to Haywood Gordon's efforts.
7 39 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 40 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
8 40 Continued as Believer (Missionary/Humanitarian).
8 41 Haywood Gordon is chosen to represent Haywood Gordon's faith in a vid show or other highly public forum.
8 44 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
9 44 Continued as Believer (Missionary/Humanitarian).
9 46 Haywood Gordon accepted an offer of inducements to betray Haywood Gordon's faith. Gain 520,000 in cash.
9 48 Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator.
10 48 Failed to qualify for Free Trader (Merchant).
10 48 Switched to Drifter (Wanderer).
10 50 Drafted into Merchant Marine
11 52 Became a Merchant (Merchant Marine) with the new title Crewman.
11 54 Moved to a new world.
11 56 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 56 Continued as Merchant (Merchant Marine).
12 60 Given advanced training in a specialist field
12 60 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 60 Continued as Merchant (Merchant Marine).
13 61 Smuggle illegal items onto a planet.
13 64 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Retired at age 64.
14 64 Continued as Merchant (Merchant Marine).
14 66 Smuggle illegal items onto a planet.
14 68 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 68 Continued as Merchant (Merchant Marine).
15 72 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 72 Continued as Merchant (Merchant Marine).
16 74 A new romantic starts. Gain an Ally.
16 76 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 76 Continued as Merchant (Merchant Marine).
17 80 Given advanced training in a specialist field
17 80 Promoted to Merchant (Merchant Marine) rank 7.
18 80 Aging Crisis. Owe 50,000 for medical bills.
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