Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Surrounded and outnumbered by the enemy, Haywood Ray hold out until relief arrives. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Failed to qualify for Surveyor (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
29 |
Voluntarily left Law Enforcement |
4 |
29 |
Became a Citizen (Corporate). |
4 |
33 |
Spent time maintaining and using heavy vehicles. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
36 |
Hard times caused by a lack of interstellar trade costs Haywood Ray Haywood Ray's job. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
38 |
Haywood Ray's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
41 |
Haywood Ray do not know what happened to Haywood Ray. There is a gap in Haywood Ray's memory. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Haywood Ray have been following false teachings! |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
48 |
Attempted a risky adventure and was wildly successful. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
49 |
Find valuable salvage. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
54 |
Haywood Ray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |