Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Hazel Hill learn something Hazel Hill should not have – a corporate secret, a political scandal – which Hazel Hill can profit from illegally. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Hazel Hill befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
38 |
A mission goes disastrously wrong due to Hazel Hill's commander’s error or incompetence, but Hazel Hill survive. |
5 |
38 |
Cover for the commander and gain an Ally. |
5 |
38 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Marine (Ground Assault). |
6 |
42 |
Assigned to an assault on an enemy fortress. |
6 |
42 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Star Marine (Marine). |
7 |
42 |
Continued as Marine (Ground Assault). |
7 |
46 |
A mission goes disastrously wrong due to Hazel Hill's commander’s error or incompetence, but Hazel Hill survive. |
7 |
46 |
Cover for the commander and gain an Ally. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Hazel Hill aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
47 |
Retired. |
9 |
49 |
Victim of a crime. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Good fortune. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Accused of a crime. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |