Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Arrested |
2 |
20 |
Became a Prisoner (Inmate). |
2 |
21 |
Special Duty. |
2 |
24 |
Promoted to Prisoner (Inmate) rank 1. |
2 |
24 |
Paroled from prison. |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
Healha discover a world, item or information of worth to the Imperium. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Perform an exemplary service for the scouts. |
5 |
32 |
Continued as Scout (Courier). |
5 |
33 |
Healha's ship is damaged, and Healha have to hitch-hike Healha's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 2 Contacts. Gain 2 Enemies. |
6 |
33 |
Failed to qualify for Corporate Agent (Agent). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
37 |
During a battle, defeat or victory depends on Healha's actions. Healha actions lead to an honorabe discharge. |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
41 |
Betrayed by a friend. One of Healha's Contacts or Allies betrays Healha, ending Healha's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Returned to Scout (Courier). |
8 |
42 |
Healha survey an alien world. |
9 |
45 |
Continued as Scout (Courier). |
9 |
49 |
Healha spend a great deal of time on the fringes of Charted Space. |
9 |
49 |
Healha inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Became a Merchant (Free Trader). |
10 |
52 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
53 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
53 |
Continued as Merchant (Free Trader). |
11 |
56 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
56 |
Switched to Drifter (Scavenger). |
12 |
60 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Drifter (Scavenger). |
13 |
61 |
Healha run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Retired. |
14 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |