Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Helmer Baker's scout ship. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Attempted a risky adventure and was injured. |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Voluntarily left Barbarian |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Established a network of contacts. Gain 1 contacts. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
43 |
An investigation takes on a dangerous turn. |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Rewarded for a successful mission. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Established a network of contacts. Gain 3 contacts. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
56 |
Established a network of contacts. Gain 2 contacts. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Helmer Baker come into conflict with a splinter group Helmer Baker's own religion which maintains Helmer Baker's version is the wrong one. Gain 1 Rivals. |
12 |
58 |
Switched to Drifter (Wanderer). |
12 |
62 |
Promoted to Drifter (Wanderer) rank 1. |
13 |
62 |
Voluntarily left Wanderer |
13 |
62 |
Returned to Believer (Holy Warrior). |
13 |
66 |
Helmer Baker is chosen to represent Helmer Baker's faith in a vid show or other highly public forum. |
13 |
66 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Retired at age 66. |
14 |
66 |
Continued as Believer (Holy Warrior). |
14 |
68 |
Helmer Baker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Retired. |
15 |
70 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |