Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Widely recognized. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Find Ancient Technology. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Voluntarily left Wanderer |
5 |
31 |
Became a Scholar (Field Researcher). |
5 |
32 |
Make a breakthrough in Hosea Rose's field. |
5 |
35 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
35 |
Voluntarily left Field Researcher |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
37 |
Hosea Rose do not know what happened to Hosea Rose. There is a gap in Hosea Rose's memory. |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
A new romantic starts. Gain an Ally. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Given advanced training in a specialist field |
10 |
53 |
Forced to muster out. |
11 |
53 |
Failed to qualify for Worker (Citizen). |
11 |
53 |
Switched to Drifter (Scavenger). |
11 |
54 |
Suffer from a life-threatening illness. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Spend time with an alien race. Gain a contact. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |