Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
25 |
Make a breakthrough in Hunter Maltby's field. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Win a prestigious prize for Hunter Maltby's work. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
31 |
Assigned to work on a secret project for a patron or organisation. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Gained a contact. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Hunter Maltby's Contacts or Allies betrays Hunter Maltby, ending Hunter Maltby's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
42 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
46 |
Make an unexpected connection outside Hunter Maltby's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
49 |
Given advanced training in a specialist field |
9 |
51 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
52 |
Encounter a Psionic institute. |
10 |
52 |
Tested for psionic powers |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Merchant (Free Trader) rank 4. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Free Trader). |
11 |
59 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
59 |
Promoted to Merchant (Free Trader) rank 5. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Continued as Merchant (Free Trader). |
12 |
63 |
Make an unexpected connection outside Hunter Maltby's normal circles. Gain a Contact. |
12 |
63 |
Promoted to Merchant (Free Trader) rank 6. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Voluntarily left Free Trader |
13 |
63 |
Retired. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |