Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Psychologically damaged by Hunter Weaver's time in the scouts. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
A mission goes wrong and Hunter Weaver is stranded behind enemy lines. Ejected from the service. |
3 |
22 |
Became a Entertainer (Artist). |
3 |
25 |
Criticised a questionable political leader on Hunter Weaver's homeworld, causing his downfall. Gain an Enemy |
3 |
26 |
Forced to continue current assignment. |
3 |
26 |
Promoted to Entertainer (Artist) rank 1. |
4 |
26 |
Continued as Entertainer (Artist). |
4 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
30 |
Continued as Entertainer (Artist). |
5 |
31 |
Invited to take part in a controversial event or exhibition that injures Hunter Weaver's social standing. |
5 |
34 |
Promoted to Entertainer (Artist) rank 2. |
6 |
34 |
Continued as Entertainer (Artist). |
6 |
38 |
Encounter a Psionic institute. |
6 |
38 |
Tested for psionic powers |
7 |
38 |
Continued as Entertainer (Artist). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Citizen (Colonist). |
8 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Opponents of Hunter Weaver's belief system ambush Hunter Weaver. |
9 |
45 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 |
45 |
Became a Drifter (Wanderer). |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
49 |
Voluntarily left Wanderer |
11 |
49 |
Returned to Believer (Missionary/Humanitarian). |
11 |
53 |
Good fortune |
11 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
56 |
Hunter Weaver secretly provide religious rites for a dying leader or noble, although they do not share Hunter Weaver's faith. Gain an Ally in the family and a Rival who disagrees with Hunter Weaver's choice. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Hunter Weaver aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Retired. |
14 |
65 |
Gained a contact. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |