Retired Force Commander Ian Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 80 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 4 (-1)111374
Nimble fingers, Worried
 
Skills
Admin 0
Art (Presentation) 0
Athletics (Endurance) 1
Carouse 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 2
Jack-of-All-Trades 2
Leadership 1
Persuade 0
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Stealth 0
Survival 2
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Captain2 / 01
Marine Ground Assault Force Commander3 / 01
Drifter Wanderer 03
Army Cavalry Private01
Believer Mainstream Believer Initiate11
Believer Missionary/Humanitarian Project Worker12
Retired 06
 
EducationGraduated
Marine Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Inez Castillo Enemy 0 6 1 3 Geonee (F/19)
An incident occured.
Glen Fullmore Enemy 0 4 0 0 Geonee (M/25)
Relationship soured.
Frankie Bethune Enemy 1 2 2 0 Geonee (F/15)
Relationship altered.
Cecelia Willis Enemy 0 4 5 6 Vanejenese (F/35)
Cecelia Willis gains in influence.
Ian Paul Enemy 0 2 1 5 Geonee (M/46)
Eiyor Enemy 0 6 1 1 Aslan (M/37)
Very bad falling out.
Shannon Richey Enemy 0 4 6 1 Geonee (F/33)
Shannon Richey has life-changing event that creates new responsibilities.
Adella Whitlock Ally 4 0 0 0 Trexen (F/52)
Tyler McLachlan Ally 3 0 3 1 Dynchia, Imperium (M/72)
Maashiin Gaakhas Ally 2 0 1 1 Vilani, Imperium (M/31)
Bessie Raby Ally 2 0 0 1 Irhadre (M/51)
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 22 Spent the college years partying.
1 22 Graduated.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 26 A mission goes disastrously wrong due to Ian Sim's commander’s error or incompetence, but Ian Sim survive.
2 26 Report commander and gain an Enemy.
2 26 Commissioned in Marine (Marine Support) with the new title Lieutenant.
2 26 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
3 26 Attempted to change assignments.
3 26 Switched to Marine (Ground Assault) with previous rank.
3 30 A mission goes disastrously wrong due to Ian Sim's commander’s error or incompetence, but Ian Sim survive.
3 30 Report commander and gain an Enemy.
3 30 Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander.
4 30 Voluntarily left Ground Assault
4 30 Became a Drifter (Wanderer).
4 33 Moved to a new world.
5 34 Continued as Drifter (Wanderer).
6 38 Voluntarily left Wanderer
6 38 Failed to qualify for Colonist (Citizen).
6 38 Submitted to the draft.
6 38 Became a Army (Cavalry) with the new title Private.
6 40 Injured. Fully recovered.
7 40 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 41 Ian Sim accepted an offer of inducements to betray Ian Sim's faith. Gain 370,000 in cash.
7 44 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
8 44 Returned to Drifter (Wanderer).
8 46 Find valuable salvage.
8 48 Forced to muster out.
9 48 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Ian Sim refused an offer of inducements to betray Ian Sim's faith. Gain 6 enemies.
9 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Believer (Missionary/Humanitarian).
10 54 Ian Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired.
11 58 A romantic relationship ends badly. Gain a Rival or Enemy.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 68 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 74 A new romantic starts. Gain an Ally.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 78 Aging Crisis. Owe 60,000 for medical bills.
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