Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Isiah Middlemiss survey an alien world. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Severely injured. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Broker (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
Scarred. Fully recovered. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Isiah Middlemiss's Contacts or Allies betrays Isiah Middlemiss, ending Isiah Middlemiss's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Army (Infantry) with the new title Private. |
5 |
31 |
Unit is slaughtered in a disastrous battle, for which Isiah Middlemiss blame Isiah Middlemiss's commander. Gain commander as Enemy. |
5 |
33 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
6 |
33 |
Continued as Army (Infantry). |
6 |
34 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
34 |
Failed to qualify for Corporate (Citizen). |
7 |
34 |
Switched to Drifter (Wanderer). |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
40 |
Find valuable salvage. |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
45 |
Isiah Middlemiss do not know what happened to Isiah Middlemiss. There is a gap in Isiah Middlemiss's memory. |
10 |
45 |
Failed to qualify for Flight (Navy). |
10 |
45 |
Switched to Drifter (Barbarian). |
10 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
51 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Birth or Death involving a family member or close friend. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |