Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Attacked by enemies that Jake Hoddle easily defeat. |
2 |
22 |
Gain Enemy if Jake Hoddle don't already have one. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Nearly killed. Owe 17,500 for medical bills. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Jake Hoddle's business or ship thrives. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Smuggle illegal items onto a planet. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Scholar (Scientist). |
8 |
48 |
Work leads to a considerable breakthrough. |
8 |
49 |
Promoted to Scholar (Scientist) rank 1. |
9 |
49 |
Voluntarily left Scientist |
9 |
49 |
Failed to qualify for Explorer (Scout). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Scout (Explorer). |
9 |
52 |
Nearly killed. Owe 25,000 for medical bills. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Jake Hoddle come into conflict with a splinter group Jake Hoddle's own religion which maintains Jake Hoddle's version is the wrong one. Gain 1 Rivals. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |