Retired 3rd Officer James Chambers  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 80 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 4 (-1)1114A4
Adventurous, Plain, Conformist
 
Skills
Animals 0
Art (Performing/Performer) 0
Astrogation 0
Athletics (Strength) 1
Broker 0
Drive 0
Electronics (Remote Ops) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 3
Persuade 1
Pilot (Capital Ships) 1
Profession (Colonist/Farming) 1
Science (Life Sciences/Psionicology) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Drifter Scavenger 01
Merchant Merchant Marine 3rd Officer34
Prisoner Fixer 15
Prisoner Inmate 02
Prisoner Thug 01
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Wilfred Mccoy Enemy 0 2 2 6 Yilean (M/67)
Wilfred Mccoy gains in power.
Bethel Walsham Ally 2 0 0 3 Solomani, Imperium (F/51)
Earl Twaddle Enemy 0 2 0 1 Solomani, Imperium (M/27)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 James Chambers's ship or starport is destroyed by criminals. Gain them as an Enemy.
2 21 Entered University.
2 25 Suffered a deep tragedy.
2 25 Dropped out of university.
3 25 Voluntarily left Free Trader
3 25 Became a Drifter (Scavenger).
3 29 Betrayed by a friend. One of James Chambers's Contacts or Allies betrays James Chambers, ending James Chambers's career. That Contact or Ally becomes a Rival or Enemy.
4 29 Switched to Merchant (Merchant Marine) with the new title Crewman.
4 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 33 Continued as Merchant (Merchant Marine).
5 37 Moved to a new world.
6 37 Continued as Merchant (Merchant Marine).
6 40 Befriend a useful ally in one sphere. Gain an Ally.
6 41 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 41 Continued as Merchant (Merchant Marine).
7 45 Accused of a crime
7 45 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 45 Became a Prisoner (Fixer).
8 48 Beaten by a prison gang.
8 48 Injured.
9 49 Continued as Prisoner (Fixer).
9 53 Accused of assaulting a prison guard.
10 53 Continued as Prisoner (Fixer).
10 54 Defeated a prison gang. Gain an Enemy.
11 57 Switched to Prisoner (Inmate) with previous rank.
11 58 Disgraced. Word of James Chambers's criminal past reaches James Chambers's homeworld.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Retired at age 61.
12 61 Switched to Prisoner (Thug) with previous rank.
12 62 A guard takes a dislike to James Chambers.
13 65 Aging Crisis. Owe 30,000 for medical bills.
13 65 Returned to Prisoner (Fixer).
13 68 Failed to escaped from prison.
13 69 Promoted to Prisoner (Fixer) rank 1.
14 69 Aging Crisis. Owe 20,000 for medical bills.
14 69 Returned to Prisoner (Inmate).
14 73 Beaten by a prison gang.
14 73 Scarred. Fully recovered. Owe 10,000 for medical bills.
15 73 Aging Crisis. Owe 20,000 for medical bills.
15 73 Returned to Prisoner (Fixer).
15 74 A guard takes a dislike to James Chambers.
16 77 Aging Crisis. Owe 30,000 for medical bills.
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