Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Severely injured. Fully recovered. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Jennings McKinnon's work ends up coming home with Jennings McKinnon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
31 |
Jennings McKinnon do not know what happened to Jennings McKinnon. There is a gap in Jennings McKinnon's memory. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Jennings McKinnon refused an offer of inducements to betray Jennings McKinnon's faith. Gain 4 enemies. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Jennings McKinnon refused an offer of inducements to betray Jennings McKinnon's faith. Gain 3 enemies. |
7 |
39 |
Forced to muster out. |
8 |
39 |
Returned to Drifter (Barbarian). |
8 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
43 |
Became a Merchant (Free Trader). |
9 |
46 |
Jennings McKinnon's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
46 |
Switched to Drifter (Wanderer). |
10 |
48 |
Attacked by enemies that Jennings McKinnon easily defeat. |
10 |
48 |
Gain Enemy if Jennings McKinnon don't already have one. |
10 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Drifter (Wanderer). |
11 |
52 |
Suffer from a life-threatening illness. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired. |
12 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Good fortune. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |