Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
24 |
Attacked by enemies that Jones Maynard easily defeat. |
3 |
24 |
Gain Enemy if Jones Maynard don't already have one. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
27 |
Voluntarily left Barbarian |
4 |
27 |
Switched to Citizen (Worker). |
4 |
28 |
Jones Maynard's business expands, Jones Maynard's corporation grows, or the colony thrives. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Political upheaval strikes Jones Maynard's homeworld, and Jones Maynard is caught up in the revolution. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
Jones Maynard's business expands, Jones Maynard's corporation grows, or the colony thrives. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
Political upheaval strikes Jones Maynard's homeworld, and Jones Maynard is caught up in the revolution. |
7 |
43 |
Promoted to Citizen (Worker) rank 3. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Voluntarily left Worker |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Jones Maynard faith is shaken. |
9 |
47 |
Voluntarily left Missionary/Humanitarian |
9 |
47 |
Retired. |
9 |
50 |
Moved to a new world. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |