Retired Scout Jorge Edward  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 80 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1)11118A
Solution-oriented, Dissatisfied, Unreasonable
 
Skills
Admin 0
Advocate 1
Animals 0
Art (Creative/Visual Media) 1
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Deception 0
Drive 0
Jack-of-All-Trades 1
Recon 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Scout Courier Scout22
Drifter Barbarian 03
Noble Diplomat Intern03
Drifter Scavenger 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Ekalao Heoil Enemy 0 4 3 4 Aslan (F/15)
Eugenia McDermot Enemy 0 4 4 2 Vanejenese (F/90)
Walton Armstrong Ally 4 0 1 0 Vanejenese (M/19)
Forgiveness.
Omar Jemmy Contact 3 1 2 0 Tapazmal (M/23)
Omar Jemmy is a member of an organisation which holds a generally opposite view of the Traveller.
Maye Garza Ally 4 0 1 1 Vanejenese (F/31)
Maye Garza is missing under suspicious circumstances.
Seth Gonzales Ally 2 0 5 1 Vanejenese (M/41)
Seth Gonzales is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Scarred. Owe 5,000 for medical bills.
2 20 Became a Scout (Courier).
2 24 Jorge Edward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jorge Edward fail to help. Gain an Enemy.
2 24 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 24 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 24 Continued as Scout (Courier).
3 28 Jorge Edward's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3 28 Promoted to Scout (Courier) rank 2.
4 28 Failed to qualify for Law Enforcement (Agent).
4 28 Switched to Drifter (Barbarian).
4 29 Attacked by enemies that Jorge Edward easily defeat.
4 29 Gain Enemy if Jorge Edward don't already have one.
5 32 Continued as Drifter (Barbarian).
5 36 Attacked by enemies and injured.
5 36 Lightly injured, no permanent damage. Fully recovered.
5 36 Gain Enemy if Jorge Edward don't already have one.
6 36 Continued as Drifter (Barbarian).
6 38 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 38 Became a Noble (Diplomat) with the new title Intern.
7 39 Refuse to join a conspiracy of nobles. Gain an Enemy.
8 42 Continued as Noble (Diplomat).
8 43 time as a ruler or playboy gives Jorge Edward a wide range of experiences.
9 46 Continued as Noble (Diplomat).
9 49 Nearly killed. Fully recovered. Owe 11,250 for medical bills.
10 49 Switched to Drifter (Scavenger).
10 51 Jorge Edward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 51 Retired at age 51.
11 51 Retired.
11 52 A romantic relationship ends badly. Gain a Rival or Enemy.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 59 A romantic relationship ends badly. Gain a Rival or Enemy.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 64 Gained a contact.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 72 Victim of a crime.
17 75 Aging Crisis. Owe 30,000 for medical bills.
17 78 A new romantic starts. Gain an Ally.
18 79 Aging Crisis. Owe 20,000 for medical bills.
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