Retired Captain Jose Hawkins  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 80 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 8 (0)111568
Cross-eyed, Artistic, Tentative
 
Skills
Admin 1
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 1
Carouse 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Explosives 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 2
Language (Vilani (1st Imperium)) 1
Mechanic 3
Melee 0
Navigation 1
Persuade 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Spacer) 0
Recon 1
Science (Life Sciences) 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal12
Army Cavalry Lance Corporal11
Scout Surveyor Scout13
Merchant Merchant Marine Captain87
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Thornton Harrison Rival 1 0 1 1 Zaris (M/56)
Thornton Harrison gains in power and influence.
Percy Edye Contact 1 0 0 1 Zhodani, Imperium (M/56)
Benjamine Collins Ally 1 0 2 5 Zaris (M/45)
Benjamine Collins gains in influence.
Fletcher Martin Enemy 0 0 2 1 Luriani (M/22)
Madelyn Peterson Enemy 0 5 0 1 Ne Kraeda ren Kelva (F/30)
Elijah Howlett Enemy 0 3 1 2 Dynchia (M/23)
Alf Forrest Enemy 0 1 0 1 Zaris (M/33)
Kurzgzueor Lathngasungghoe Enemy 0 4 3 2 Vargr, Imperium (F/47)
Olive Heard Enemy 0 3 4 1 Dolphin, Imperium (F/28)
Olive Heard fell on hard times.
Daryl Murray Contact 1 2 3 3 Azhanti (M/61)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 20 Thrown into a brutal ground war
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Infantry).
2 23 Given a special assignment or duty in Jose Hawkins's unit.
3 26 Attempted to change assignments.
3 26 Switched to Army (Cavalry) with previous rank.
3 27 Jose Hawkins is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 27 Failed to qualify for Corporate (Citizen).
4 27 Submitted to the draft.
4 27 Became a Scout (Surveyor).
4 31 Spend several years jumping from world to world in Jose Hawkins's scout ship.
5 31 Continued as Scout (Surveyor).
5 32 Spend several years jumping from world to world in Jose Hawkins's scout ship.
5 35 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 35 Continued as Scout (Surveyor).
6 36 Jose Hawkins's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
7 39 Entered Merchant Academy with the Shipboard curriculum.
7 42 Spent the college years partying.
7 43 Graduated with honors.
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 47 A good deal ensures Jose Hawkins is living the high life for a few years.
8 47 Forced to continue current assignment.
8 47 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 47 Continued as Merchant (Merchant Marine).
9 50 Make an unexpected connection outside Jose Hawkins's normal circles. Gain a Contact.
9 51 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
10 51 Continued as Merchant (Merchant Marine).
10 52 Given advanced training in a specialist field
10 55 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Merchant (Merchant Marine).
11 57 A new romantic starts. Gain an Ally.
11 59 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 61 Moved to a new world.
12 63 Promoted to Merchant (Merchant Marine) rank 7.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Merchant (Merchant Marine).
13 67 A good deal ensures Jose Hawkins is living the high life for a few years.
13 67 Promoted to Merchant (Merchant Marine) rank 8.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Continued as Merchant (Merchant Marine).
14 68 A sudden war destroys Jose Hawkins's trade routes and contacts, forcing Jose Hawkins to flee that region of space.
14 68 Gain rebels as Enemy
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 68 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
15 71 Jose Hawkins refused an offer of inducements to betray Jose Hawkins's faith. Gain 5 enemies.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 72 Voluntarily left Missionary/Humanitarian
16 72 Retired.
16 73 Gained a contact.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 78 Good fortune.
18 80 Aging Crisis. Owe 60,000 for medical bills.
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