Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Jule Palmer botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
28 |
Jule Palmer spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
31 |
Jule Palmer spend months in the dangerous criminal underworld. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
Backstab a fellow rogue for personal gain. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
38 |
Voluntarily left Enforcer |
6 |
38 |
Failed to qualify for Adept (Psion). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
Find Ancient Technology. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Jule Palmer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Jule Palmer refused an offer of inducements to betray Jule Palmer's faith. Gain 6 enemies. |
8 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Jule Palmer is chosen to represent Jule Palmer's faith in a vid show or other highly public forum. |
9 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
53 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Jule Palmer accepted an offer of inducements to betray Jule Palmer's faith. Gain 620,000 in cash. |
10 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
11 |
57 |
Returned to Drifter (Barbarian). |
11 |
60 |
Drafted into Merchant Marine |
11 |
61 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
12 |
61 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
63 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
65 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Victim of a crime |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Continued as Merchant (Merchant Marine). |
14 |
73 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Continued as Merchant (Merchant Marine). |
15 |
77 |
Risk Jule Palmer's fortune on a possibility lucrative deal and win. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |