Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Gained a contact. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Gained a contact. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Given specialist training in vehicles. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Line/Crew (Navy). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Scout (Courier). |
5 |
36 |
Gained a contact. |
6 |
37 |
Continued as Scout (Courier). |
6 |
38 |
Serve as the courier for an important message from the Imperium. |
6 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Courier). |
7 |
44 |
Jules Eade inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
44 |
Failed to qualify for Corporate (Citizen). |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
48 |
Attacked by enemies and injured. |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
48 |
Gain Enemy if Jules Eade don't already have one. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
50 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Jules Eade come into conflict with a splinter group Jules Eade's own religion which maintains Jules Eade's version is the wrong one. Gain 3 Rivals. |
11 |
54 |
Switched to Drifter (Scavenger). |
12 |
58 |
Continued as Drifter (Scavenger). |
12 |
59 |
Drafted into Merchant Marine |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
13 |
64 |
Good fortune |
13 |
66 |
Forced to continue current assignment. |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
Given advanced training in a specialist field |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Merchant (Merchant Marine). |
15 |
74 |
Given advanced training in a specialist field |
15 |
74 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Continued as Merchant (Merchant Marine). |
16 |
76 |
Bankrupted by a rival. Gain the other trader as a Rival. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Returned to Believer (Holy Warrior). |
17 |
80 |
Jules Eade come into conflict with a splinter group Jules Eade's own religion which maintains Jules Eade's version is the wrong one. Gain 3 Rivals. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |