Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
26 |
Involved in a gambling ring. |
2 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
29 |
Continued as Rogue (Pirate). |
3 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
37 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
41 |
Continued as Merchant (Merchant Marine). |
6 |
44 |
Smuggle illegal items onto a planet. |
7 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
45 |
Retired at age 45. |
7 |
45 |
Voluntarily left Merchant Marine |
7 |
45 |
Retired. |
7 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
53 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
57 |
Gained a contact. |
10 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
62 |
Moved to a new world. |
12 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |