Retired Rookie Leroy Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 80 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 3 (-1)111423
Enchanted
 
Skills
Admin 2
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 1
Language (Gvegh (Vargr)) 1
Recon 0
Science (Social Sciences/Archaeology) 1
Science (Space Sciences/Astronomy) 1
Science (Life Sciences/Biology) 1
Science (Space Sciences/Cosmology) 1
Science (Social Sciences/Psychology) 1
Science (Social Sciences/Sophontology) 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Merchant Broker 03
Drifter Wanderer 02
Scholar Scientist 48
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Gerald McGhee Enemy 0 4 3 2 Vanejenese (M/26)
Savannah Allen Enemy 0 4 1 1 Vlazhdumecta (F/34)
Phil Mcarthy Contact 2 1 1 5 Tapazmal (M/69)
Hermina Desmond Ally 3 0 0 1 Ne Kraeda ren Kelva (F/69)
Hermina Desmond belongs to an uncommon alien species.
Gusta Mcarthy Rival 1 2 6 5 Vlazhdumecta (F/59)
Henderson Morvell Enemy 0 1 0 1 Cassilldan (M/31)
Henderson Morvell is particularly unusual, such as an artificial intelligence or very alien being.
Huey Marsden Ally 2 0 6 1 Ne Kraeda ren Kelva (M/12)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Life ruined by a criminal gang. Gain the gang as an Enemy
2 22 Became a Merchant (Broker).
2 26 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 26 Continued as Merchant (Broker).
3 28 Make an unexpected connection outside Leroy Buckman's normal circles. Gain a Contact.
4 30 Continued as Merchant (Broker).
4 31 A series of bad deals and decisions force Leroy Buckman into bankruptcy. Leroy Buckman salvages what Leroy Buckman can.
5 31 Became a Drifter (Wanderer).
6 35 Continued as Drifter (Wanderer).
6 36 A new romantic starts. Gain an Ally.
6 39 Forced to muster out.
7 39 Became a Scholar (Scientist).
7 43 Refuse to join a cheat in some fashion.
8 43 Continued as Scholar (Scientist).
8 44 Leroy Buckman's work is sabotaged by unknown parties. Leroy Buckman may salvage what Leroy Buckman can and give up.
8 47 Promoted to Scholar (Scientist) rank 1.
9 47 Continued as Scholar (Scientist).
9 50 A rival researcher blackens Leroy Buckman's name or steals Leroy Buckman's research. Gain a Rival.
10 51 Continued as Scholar (Scientist).
10 54 Caught cheating in some fashion, advancing Leroy Buckman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
10 54 A disaster or war strikes.
10 54 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
10 54 The planetary government interferes with Leroy Buckman's research for political or religious reasons. Leroy Buckman continue working openly and gain an Enemy.
10 54 Gain an Enemy
11 55 Continued as Scholar (Scientist).
11 57 Entangled in a bureaucratic or legal morass that distracts Leroy Buckman from Leroy Buckman's work.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Scholar (Scientist).
12 62 Advanced training in a specialist field.
12 63 Promoted to Scholar (Scientist) rank 2.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Continued as Scholar (Scientist).
13 67 Win a prestigious prize for Leroy Buckman's work.
13 67 Promoted to Scholar (Scientist) rank 3.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 67 Continued as Scholar (Scientist).
14 69 Assigned to work on a secret project for a patron or organisation.
14 71 Promoted to Scholar (Scientist) rank 4.
14 71 Forced to muster out.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 71 Retired.
15 72 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 10,000 for medical bills.
16 79 Birth or Death involving a family member or close friend.
17 79 Aging Crisis. Owe 50,000 for medical bills.
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