Retired Petty Officer, 1st class Lew Kennedy  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Florian 80 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 6 (0) 3 (-1)None111C63
Frightened, Negative
 
Skills
Animals 0
Art (Performing) 0
Astrogation 1
Athletics (Endurance) 0
Carouse 1
Deception 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat (Energy) 0
Gunner (Screen) 1
Investigate 1
Language (Trokh (Aslan)) 1
Mechanic 1
Medic 0
Melee (Fencing) 0
Pilot 0
Science (Social Sciences/History) 1
Stealth 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand11
Navy Engineer/Gunner Petty Officer, 1st class45
Agent Corporate Agent Field Agent22
Scout Surveyor 01
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
EducationGraduated
School of Hard Knocks Honors
 
Name Type Affinity Enmity Power Influence Species
Zada Scott Enemy 0 3 0 1 Cafadan (F/63)
Zada Scott belongs to an uncommon alien species.
Bryan Hanson Enemy 0 3 1 0 Florian (M/62)
Bryan Hanson is particularly unusual, such as an artificial intelligence or very alien being.
Sullivan Greerson Enemy 0 4 4 3 Tezcat (M/65)
Sullivan Greerson is actually an organisation such as a political movement or modest sized business.
Sullivan Greerson has had an unexpected run of good fortune lately.
Sullivan Greerson gains in influence.
Odessa Carnall Enemy 0 5 1 0 Florian (F/13)
Andres Bell Enemy 0 4 3 1 Irhadre (M/21)
Marcus Morrissy Enemy 0 4 1 1 Answerin (M/15)
Adrian Mason Enemy 0 3 2 0 Iltharan (M/16)
Adrian Mason gained power at the expense of a third party who now blames the character.
Fanny Ray Ally 3 0 0 4 Florian (F/67)
Mario Manning Enemy 0 5 4 0 Florian (M/21)
 
Term Age History
1 18 Entered the school of hard knocks.
1 19 Widely recognized.
1 22 Graduated with honors.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 24 Gained a contact.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 27 Lew Kennedy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Engineer/Gunner).
4 33 Good fortune
4 34 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
5 34 Continued as Navy (Engineer/Gunner).
5 36 Lew Kennedy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6 38 Continued as Navy (Engineer/Gunner).
6 40 Advanced training in a specialist field.
6 42 Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class.
7 42 Continued as Navy (Engineer/Gunner).
7 44 Lightly injured, no permanent damage. Fully recovered.
8 44 Became a Agent (Corporate Agent).
8 46 Rewarded for a successful mission.
8 48 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
9 48 Continued as Agent (Corporate Agent).
9 49 Lew Kennedy went above and beyond the call of duty.
9 52 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
10 52 Voluntarily left Corporate Agent
10 52 Became a Scout (Surveyor).
10 54 Lew Kennedy have no idea what happened to Lew Kennedy – they found Lew Kennedy's ship drifting on the fringes of friendly space.
11 54 Failed to qualify for Intelligence (Agent).
11 54 Became a Drifter (Scavenger).
11 55 Spend time with an alien race. Gain a contact.
12 58 Continued as Drifter (Scavenger).
12 59 Lightly injured, no permanent damage. Fully recovered.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Retired at age 59.
13 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 63 Lew Kennedy refused an offer of inducements to betray Lew Kennedy's faith. Gain 5 enemies.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 63 Voluntarily left Missionary/Humanitarian
14 63 Retired.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 69 Moved to a new world.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 75 Encounter a Psionic institute.
16 75 Tested for psionic powers
17 75 Aging Crisis. Owe 10,000 for medical bills.
17 79 A new romantic starts. Gain an Ally.
18 79 Aging Crisis. Owe 20,000 for medical bills.
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