Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
An investigation takes on a dangerous turn. |
1 |
19 |
Loren Sims's work ends up coming home with Loren Sims, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Good fortune |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Scout (Courier). |
5 |
36 |
Perform an exemplary service for the scouts. |
6 |
37 |
Continued as Scout (Courier). |
6 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
41 |
A mission goes wrong; Loren Sims and several others are captured and mistreated by the enemy. Gain Loren Sims's jailer as an Enemy. |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
43 |
Attacked by enemies that Loren Sims easily defeat. |
8 |
43 |
Gain Enemy if Loren Sims don't already have one. |
8 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
46 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Loren Sims secretly provide religious rites for a dying leader or noble, although they do not share Loren Sims's faith. Gain an Ally in the family and a Rival who disagrees with Loren Sims's choice. |
10 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
50 |
Continued as Believer (Missionary/Humanitarian). |
11 |
52 |
Loren Sims is sent to a new community or parish to preach The Word among the poor. |
12 |
54 |
Continued as Believer (Missionary/Humanitarian). |
12 |
55 |
Loren Sims have been following false teachings! |
13 |
55 |
Switched to Drifter (Barbarian). |
13 |
59 |
Loren Sims do not know what happened to Loren Sims. There is a gap in Loren Sims's memory. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
Retired at age 59. |
14 |
59 |
Returned to Believer (Missionary/Humanitarian). |
14 |
63 |
Loren Sims come into conflict with a splinter group Loren Sims's own religion which maintains Loren Sims's version is the wrong one. Gain 3 Rivals. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
63 |
Retired. |
15 |
66 |
Birth or Death involving a family member or close friend. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |