Retired Admiral Luther Richey  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 80 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 2 (-2) 9 (1)111229
Sharp-Tongued, Unconventional, Gruff
 
Skills
Admin 1
Athletics (Dexterity) 2
Diplomat 1
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner 0
Leadership 2
Mechanic 0
Melee (Blade) 1
Pilot (Capital Ships) 1
Recon 1
Steward 1
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Lieutenant3 / 02
Navy Line/Crew Admiral6 / 06
Drifter Scavenger 01
Merchant Broker 02
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Neil Lucas Contact 1 1 1 3 Florian (M/41)
Chester Blakely Ally 6 0 2 0 Florian (M/35)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Vessel participates in a diplomatic mission.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Refuse to abuse Luther Richey's position for profit.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Line/Crew) with previous rank.
3 30 Vessel participates in a diplomatic mission.
4 30 Continued as Navy (Line/Crew).
4 34 Abuse Luther Richey's position for profit.
5 34 Continued as Navy (Line/Crew).
5 35 Vessel participates in a notable military engagement.
5 38 Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander.
6 38 Continued as Navy (Line/Crew).
6 42 Vessel participates in a diplomatic mission.
6 42 Promoted to Navy (Line/Crew) officer rank 5 with the new title Captain.
7 42 Continued as Navy (Line/Crew).
7 45 Gained a contact.
7 46 Promoted to Navy (Line/Crew) officer rank 6 with the new title Admiral.
8 46 Continued as Navy (Line/Crew).
8 49 During a battle, defeat or victory depends on Luther Richey's actions. Luther Richey actions lead to an honorabe discharge.
9 49 Failed to qualify for Free Trader (Merchant).
9 49 Became a Drifter (Scavenger).
9 50 Betrayed by a friend. One of Luther Richey's Contacts or Allies betrays Luther Richey, ending Luther Richey's career. That Contact or Ally becomes a Rival or Enemy.
10 50 Became a Merchant (Broker).
10 53 Make an unexpected connection outside Luther Richey's normal circles. Gain a Contact.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Merchant (Broker).
11 55 Scarred. Fully recovered. Owe 5,000 for medical bills.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 57 Luther Richey accepted an offer of inducements to betray Luther Richey's faith. Gain 740,000 in cash.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Retired.
13 60 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 71 Birth or Death involving a family member or close friend.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 72 A romantic relationship ends badly. Gain a Rival or Enemy.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 77 Good fortune.
18 79 Aging Crisis. Owe 40,000 for medical bills.
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