Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
23 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
30 |
Arrested and charged. |
3 |
30 |
Hired a lawyer to beat the charges. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
32 |
Arrested and charged. |
4 |
32 |
Hired a lawyer to beat the charges. |
4 |
34 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
36 |
Betrayed by a friend. One of Luther Wright's Contacts or Allies betrays Luther Wright, ending Luther Wright's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Luther Wright's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
44 |
Voluntarily left Free Trader |
8 |
44 |
Became a Scout (Surveyor). |
8 |
47 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
51 |
Find valuable salvage. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
53 |
Nearly killed. Owe 15,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Birth or Death involving a family member or close friend. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Find Ancient Technology. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |