Retired Field Agent Martin Gardiner  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 80 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 2 (-2)111732
Constantly clenches jaw
 
Skills
Animals 0
Astrogation 0
Athletics 0
Deception 2
Drive (Walker) 1
Flyer 0
Gun Combat 0
Investigate 1
Persuade 1
Recon 0
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent23
Drifter Scavenger 12
Agent Intelligence 01
Merchant Free Trader 01
Rogue Enforcer 11
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Ike Corney Ally 2 0 5 3 Humaniti (M/45)
Gene Baker Ally 2 0 0 1 Vlazhdumecta (M/74)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Advanced training in a specialist field.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 24 Advanced training in a specialist field.
2 26 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Corporate Agent).
3 28 Martin Gardiner's work ends up coming home with Martin Gardiner, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 28 Became a Drifter (Scavenger).
4 30 Find Ancient Technology.
4 32 Forced to continue current assignment.
4 32 Promoted to Drifter (Scavenger) rank 1.
5 32 Continued as Drifter (Scavenger).
5 33 Betrayed by a friend. One of Martin Gardiner's Contacts or Allies betrays Martin Gardiner, ending Martin Gardiner's career. That Contact or Ally becomes a Rival or Enemy.
6 33 Switched to Agent (Intelligence).
6 36 Hard times caused by a lack of interstellar trade costs Martin Gardiner's job.
7 36 Became a Merchant (Free Trader).
7 37 Imperial trade restrictions force Martin Gardiner out of business.
8 37 Became a Rogue (Enforcer).
8 39 Martin Gardiner commit a legendary crime.
8 41 Promoted to Rogue (Enforcer) rank 1.
9 41 Aging Crisis. Owe 20,000 for medical bills.
9 41 Retired at age 41.
9 41 Voluntarily left Enforcer
9 41 Retired.
9 44 Betrayal. Convert an Ally into a Rival or Enemy.
10 45 Aging Crisis. Owe 40,000 for medical bills.
10 48 A romantic relationship ends badly. Gain a Rival or Enemy.
11 49 Aging Crisis. Owe 30,000 for medical bills.
11 50 Victim of a crime.
12 53 Aging Crisis. Owe 30,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 61 Good fortune.
14 61 Aging Crisis. Owe 30,000 for medical bills.
14 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 67 A romantic relationship ends badly. Gain a Rival or Enemy.
16 69 Aging Crisis. Owe 50,000 for medical bills.
16 71 Contact with Government.
17 73 Aging Crisis. Owe 20,000 for medical bills.
17 76 A new romantic starts. Gain an Ally.
18 77 Aging Crisis. Owe 10,000 for medical bills.
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