Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Agent (Corporate Agent). |
2 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Continued as Agent (Corporate Agent). |
3 |
34 |
Go undercover to investigate an enemy. |
3 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Continued as Agent (Corporate Agent). |
4 |
38 |
Rewarded for a successful mission. |
5 |
38 |
Continued as Agent (Corporate Agent). |
5 |
39 |
Advanced training in a specialist field. |
6 |
42 |
Continued as Agent (Corporate Agent). |
6 |
46 |
Marvin Wade's work ends up coming home with Marvin Wade, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
46 |
Became a Citizen (Colonist). |
7 |
48 |
Political upheaval strikes Marvin Wade's homeworld, and Marvin Wade is caught up in the revolution. |
7 |
50 |
Forced to muster out. |
8 |
50 |
Failed to qualify for Free Trader (Merchant). |
8 |
50 |
Submitted to the draft. |
8 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
51 |
Gained a contact. |
9 |
54 |
Continued as Merchant (Merchant Marine). |
9 |
56 |
Marvin Wade's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
58 |
Retired at age 58. |
10 |
58 |
Continued as Merchant (Merchant Marine). |
10 |
60 |
Marvin Wade's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
60 |
Retired. |
11 |
61 |
Gained a contact. |
12 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
65 |
A new romantic starts. Gain an Ally. |
13 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
71 |
Gained a contact. |
14 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
74 |
Find an Alien Artifact. |
15 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
80 |
A new romantic starts. Gain an Ally. |
16 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |