Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Gained a contact. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
22 |
A mission goes wrong; Melvin Austin and several others are captured and mistreated by the enemy. Gain Melvin Austin's jailer as an Enemy. |
3 |
22 |
Became a Agent (Intelligence). |
3 |
23 |
An investigation takes on a dangerous turn. |
3 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
26 |
Continued as Agent (Intelligence). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
30 |
Continued as Agent (Intelligence). |
5 |
31 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
31 |
Became a Scholar (Physician). |
6 |
32 |
Assigned to work on a secret project for a patron or organisation. |
7 |
35 |
Voluntarily left Physician |
7 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
36 |
A notable academic consults with Melvin Austin about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
39 |
Forced to continue current assignment. |
7 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
39 |
Continued as Believer (Mainstream Believer). |
8 |
42 |
A notable academic consults with Melvin Austin about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
43 |
Voluntarily left Mainstream Believer |
9 |
43 |
Became a Drifter (Barbarian). |
9 |
47 |
Melvin Austin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Became a Merchant (Free Trader). |
10 |
50 |
Given advanced training in a specialist field |
10 |
51 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
51 |
Continued as Merchant (Free Trader). |
11 |
55 |
Make an unexpected connection outside Melvin Austin's normal circles. Gain a Contact. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Merchant (Free Trader). |
12 |
59 |
A sudden war destroys Melvin Austin's trade routes and contacts, forcing Melvin Austin to flee that region of space. |
12 |
59 |
Gain rebels as Enemy |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Opponents of Melvin Austin's belief system ambush Melvin Austin. |
14 |
65 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Retired. |
15 |
66 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Victim of a crime. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |