Retired 3rd Officer Merle Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 80 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 5 (-1)111845
Socially precise
 
Skills
Athletics (Dexterity) 1
Broker 0
Carouse 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language 0
Mechanic 5
Medic 0
Persuade 0
Pilot 0
Profession (Spacer/Belter) 1
Profession (Colonist/Ranching) 1
Profession (Freeloader/Security) 1
Recon 1
Science (Physical Sciences) 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer35
Drifter Scavenger 35
Believer Holy Warrior Hopeful01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Virginia Moody Ally 2 0 1 3 Swanfeh (F/19)
Webster Rivera Ally 4 0 4 1 Kargol (M/19)
Marian Mcabe Enemy 0 3 4 0 Kargol (F/84)
Matthew Williamson Enemy 0 1 3 1 Kargol (M/41)
Gracie Pearson Ally 3 0 0 2 Luriani (F/45)
Forgiveness.
Maxwell Holt Contact 2 1 1 0 Traltar (M/18)
Maxwell Holt gained power at the expense of a third party who now blames the character.
Loraine Tucker Contact 2 2 0 0 Vlazhdumecta (F/31)
Loraine Tucker’s relationships have begun to affect the character.
Vina Jimenez Enemy 0 2 3 0 Iltharan (F/23)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Injured. Fully recovered. Owe 2,500 for medical bills.
2 20 Failed to qualify for Corporate Agent (Agent).
2 20 Submitted to the draft.
2 20 Continued as Merchant (Merchant Marine).
2 24 A good deal ensures Merle Learmonth is living the high life for a few years.
2 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 26 Befriend a useful ally in one sphere. Gain an Ally.
3 28 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 28 Continued as Merchant (Merchant Marine).
4 30 Befriend a useful ally in one sphere. Gain an Ally.
4 32 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 32 Continued as Merchant (Merchant Marine).
5 35 A sudden war destroys Merle Learmonth's trade routes and contacts, forcing Merle Learmonth to flee that region of space.
5 35 Gain rebels as Enemy
6 35 Failed to qualify for Courier (Scout).
6 35 Became a Drifter (Scavenger).
6 38 Attacked by enemies and injured.
6 38 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 38 Gain Enemy if Merle Learmonth don't already have one.
6 39 Promoted to Drifter (Scavenger) rank 1.
7 39 Continued as Drifter (Scavenger).
7 42 Merle Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Failed to qualify for Free Trader (Merchant).
8 42 Continued as Drifter (Scavenger).
8 46 Promoted to Drifter (Scavenger) rank 2.
9 46 Continued as Drifter (Scavenger).
9 50 Attempted a risky adventure and was injured.
9 50 Lightly injured, no permanent damage. Fully recovered.
9 50 Forced to continue current assignment.
9 50 Promoted to Drifter (Scavenger) rank 3.
10 50 Continued as Drifter (Scavenger).
10 54 Injured. Fully recovered. Owe 5,000 for medical bills.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Became a Believer (Holy Warrior) with the new title Hopeful.
11 56 Merle Learmonth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired.
12 60 Good fortune.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 68 Gained a contact.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 69 Gained a contact.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 74 Moved to a new world.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 77 Good fortune.
18 80 Aging Crisis. Owe 20,000 for medical bills.
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