Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Special assignment or duty on board ship. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
During a battle, defeat or victory depends on Moses Jensen's actions. Moses Jensen actions lead to an honorabe discharge. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Moses Jensen's Contacts or Allies betrays Moses Jensen, ending Moses Jensen's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
30 |
Severely injured. Owe 25,000 for medical bills. |
5 |
30 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
33 |
An assassin attempts to end Moses Jensen's life. |
5 |
33 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
34 |
Given advanced training in a specialist field |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
40 |
Moved to a new world. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
43 |
Make an unexpected connection outside Moses Jensen's normal circles. Gain a Contact. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |