Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Moses Webb foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Moses Webb do not know what happened to Moses Webb. There is a gap in Moses Webb's memory. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Moses Webb's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
30 |
Moses Webb's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Scout (Explorer). |
5 |
32 |
Spend several years jumping from world to world in Moses Webb's scout ship. |
5 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
34 |
Voluntarily left Explorer |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
Moses Webb is chosen to represent Moses Webb's faith in a vid show or other highly public forum. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Moses Webb accepted an offer of inducements to betray Moses Webb's faith. Gain 440,000 in cash. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
44 |
Amnesia. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Attacked by enemies that Moses Webb easily defeat. |
9 |
48 |
Gain Enemy if Moses Webb don't already have one. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
53 |
Betrayed by a friend. One of Moses Webb's Contacts or Allies betrays Moses Webb, ending Moses Webb's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |