Retired Initiate Moses Webb  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 4 (-1)111664
Splayed feet, Mean
 
Skills
Advocate 1
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Carouse 1
Diplomat 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Language 0
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand11
Drifter Wanderer 14
Merchant Free Trader 12
Scout Explorer Scout11
Believer Mainstream Believer Initiate12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Cliff Richards Enemy 0 4 1 1 Dynchia (M/72)
Leland Head Contact 2 2 1 6 Dynchia (M/23)
Lovie Oliver Enemy 0 2 0 2 Dynchia (F/26)
Lovie Oliver is actually an organisation such as a political movement or modest sized business.
Pedro Bluit Ally 3 0 1 4 Dynchia (M/26)
Pedro Bluit is a questionable figure such as a criminal, pirate or disgraced noble.
Brian Laroche Contact 1 1 0 1 Dynchia (M/34)
Colonel Wells Ally 5 0 6 2 Dynchia (M/47)
Nolan Egerton Contact 2 1 5 0 Dynchia (M/47)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Moses Webb foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Voluntarily left Engineer/Gunner
2 22 Became a Drifter (Wanderer).
2 23 Moses Webb do not know what happened to Moses Webb. There is a gap in Moses Webb's memory.
3 23 Became a Merchant (Free Trader).
3 27 Make an unexpected connection outside Moses Webb's normal circles. Gain a Contact.
3 27 Promoted to Merchant (Free Trader) rank 1.
4 27 Continued as Merchant (Free Trader).
4 30 Moses Webb's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 30 Failed to qualify for Journalist (Entertainer).
5 30 Submitted to the draft.
5 30 Became a Scout (Explorer).
5 32 Spend several years jumping from world to world in Moses Webb's scout ship.
5 34 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 34 Voluntarily left Explorer
6 34 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 35 Moses Webb is chosen to represent Moses Webb's faith in a vid show or other highly public forum.
7 38 Continued as Believer (Mainstream Believer).
7 40 Moses Webb accepted an offer of inducements to betray Moses Webb's faith. Gain 440,000 in cash.
7 42 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
8 42 Returned to Drifter (Wanderer).
8 44 Amnesia.
9 46 Aging Crisis. Owe 50,000 for medical bills.
9 46 Retired at age 46.
9 46 Continued as Drifter (Wanderer).
9 48 Attacked by enemies that Moses Webb easily defeat.
9 48 Gain Enemy if Moses Webb don't already have one.
9 50 Promoted to Drifter (Wanderer) rank 1.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Continued as Drifter (Wanderer).
10 53 Betrayed by a friend. One of Moses Webb's Contacts or Allies betrays Moses Webb, ending Moses Webb's career. That Contact or Ally becomes a Rival or Enemy.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 53 Retired.
11 56 Betrayal. Convert an Ally into a Rival or Enemy.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 63 Gained a contact.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 74 Gained a contact.
17 77 Aging Crisis. Owe 50,000 for medical bills.
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