Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Nelson Armstrong's ship is damaged, and Nelson Armstrong have to hitch-hike Nelson Armstrong's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Imperial trade restrictions force Nelson Armstrong out of business. |
3 |
20 |
Became a Rogue (Thief). |
3 |
24 |
Nelson Armstrong spend months in the dangerous criminal underworld. |
3 |
24 |
Promoted to Rogue (Thief) rank 1. |
4 |
24 |
Voluntarily left Thief |
4 |
24 |
Became a Scholar (Physician). |
4 |
26 |
A disaster leaves several injured, and others blame Nelson Armstrong, forcing Nelson Armstrong to leave Nelson Armstrong's career. Gain a Rival. |
4 |
26 |
Lost eye or limb. Owe 1,250 for medical bills. |
5 |
26 |
Failed to qualify for Broker (Merchant). |
5 |
26 |
Became a Drifter (Wanderer). |
5 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
31 |
Nelson Armstrong aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
31 |
Switched to Drifter (Scavenger). |
7 |
34 |
Nelson Armstrong do not know what happened to Nelson Armstrong. There is a gap in Nelson Armstrong's memory. |
8 |
34 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
37 |
Nelson Armstrong have been following false teachings! |
9 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
37 |
Retired at age 37. |
9 |
37 |
Retired. |
9 |
38 |
Gained a contact. |
10 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
A new romantic starts. Gain an Ally. |
12 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
50 |
Moved to a new world. |
13 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Moved to a new world. |
14 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
74 |
Moved to a new world. |
19 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |