Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attempted a risky adventure and was wildly successful. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Contact with Government. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Oefaengghaerz Ungzo do not know what happened to Oefaengghaerz Ungzo. There is a gap in Oefaengghaerz Ungzo's memory. |
8 |
40 |
Failed to qualify for Colonist (Citizen). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Army (Cavalry) with the new title Private. |
8 |
41 |
Oefaengghaerz Ungzo is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
41 |
Failed to qualify for Broker (Merchant). |
9 |
41 |
Switched to Drifter (Wanderer). |
9 |
44 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
46 |
Oefaengghaerz Ungzo aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
49 |
Find Ancient Technology. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
A new romantic starts. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
76 |
Moved to a new world. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |