Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Established a network of contacts. Gain 2 contacts. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Nearly killed. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Gain Enemy if Ole Cox don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attempted a risky adventure and was wildly successful. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Ole Cox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Switched to Drifter (Barbarian). |
6 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Voluntarily left Barbarian |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
Ole Cox come into conflict with a splinter group Ole Cox's own religion which maintains Ole Cox's version is the wrong one. Gain 3 Rivals. |
8 |
46 |
Returned to Drifter (Barbarian). |
8 |
48 |
Offered job by a patron. Now owe him a favor. |
9 |
50 |
Failed to qualify for Intelligence (Agent). |
9 |
50 |
Returned to Drifter (Wanderer). |
9 |
53 |
Ole Cox do not know what happened to Ole Cox. There is a gap in Ole Cox's memory. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
57 |
Ole Cox aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired. |
11 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
Birth or Death involving a family member or close friend. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
73 |
Spend time with an alien race. Gain a contact. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
77 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |