Retired Major Palmer Abberton  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Urunishani 80 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 9 (1)5 (-1)1114A9
Warlike
 
Skills
Admin 2
Advocate 1
Art (Presentation/Holography) 1
Astrogation 1
Athletics (Strength) 1
Awareness 0
Broker 0
Carouse 1
Clairvoyance 0
Deception 1
Diplomat 2
Drive (Walker) 1
Electronics (Comms) 3
Electronics (Computer) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Language (Gvegh (Vargr)) 1
Leadership 1
Mechanic 1
Medic 1
Melee (Grapple) 1
Pilot (Capital Ships) 1
Profession (Freeloader/Scrounging) 1
Recon 0
Science (Social Sciences/Psychology) 1
Streetwise 3
Survival 2
Tactics (Military) 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate Director66
Army Infantry Major3 / 03
Drifter Wanderer 01
Merchant Merchant Marine 2nd Officer45
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Calvin Cochran Ally 2 0 2 3 Tezcat (M/14)
Calvin Cochran is a member of an organisation which holds a generally opposite view of the Traveller.
Flora Beckham Ally 1 1 0 3 Urunishani (F/51)
Relationship soured.
Clem Jephcots Contact 2 0 0 0 Pirian (M/48)
Clem Jephcots is diminished in both power and influence.
Claudia Wareham Contact 1 1 6 2 Cafadan (F/34)
Mike Brewer Contact 0 1 0 0 Urunishani (M/51)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Made lifelong friends. Gain 2 Allies.
1 22 Dropped out of the psionic community.
2 22 Became a Citizen (Corporate).
2 25 Palmer Abberton learn something Palmer Abberton should not have – a corporate secret, a political scandal – which Palmer Abberton can profit from illegally.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 28 Political upheaval strikes Palmer Abberton's homeworld, and Palmer Abberton is caught up in the revolution.
3 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 30 Continued as Citizen (Corporate).
4 31 Palmer Abberton's business expands, Palmer Abberton's corporation grows, or the colony thrives.
4 34 Promoted to Citizen (Corporate) rank 3.
5 34 Continued as Citizen (Corporate).
5 35 Palmer Abberton gain experience in a technical field as a computer operator or surveyor.
5 38 Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager.
6 38 Continued as Citizen (Corporate).
6 41 Palmer Abberton learn something Palmer Abberton should not have – a corporate secret, a political scandal – which Palmer Abberton can profit from illegally.
6 41 Gain a criminal contact.
6 42 Promoted to Citizen (Corporate) rank 5.
7 42 Continued as Citizen (Corporate).
7 45 Palmer Abberton befriend a superior in the corporation or the colony.
7 46 Promoted to Citizen (Corporate) rank 6 with the new title Director.
7 46 Forced to muster out.
8 46 Became a Army (Infantry) with the new title Private.
8 47 Display heroism in battle.
8 50 Commissioned in Army (Infantry) with the new title Lieutenant.
8 50 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
9 50 Attempted to change assignments.
9 50 Failed to qualify for Army Support (Army).
9 50 Continued as Army (Infantry).
9 53 Forced out after co-operating with military investigation in commanding officer's illegal activity.
9 54 Promoted to Army (Infantry) officer rank 3 with the new title Major.
10 54 Continued as Army (Infantry).
10 56 Forced out after co-operating with military investigation in commanding officer's illegal activity.
11 56 Failed to qualify for Field Researcher (Scholar).
11 56 Became a Drifter (Wanderer).
11 59 Scarred. Fully recovered. Owe 10,000 for medical bills.
12 60 Voluntarily left Wanderer
12 60 Became a Merchant (Merchant Marine) with the new title Crewman.
12 62 Make an unexpected connection outside Palmer Abberton's normal circles. Gain a Contact.
12 64 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Retired at age 64.
13 64 Continued as Merchant (Merchant Marine).
13 67 Make an unexpected connection outside Palmer Abberton's normal circles. Gain a Contact.
13 68 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
14 68 Aging Crisis. Owe 30,000 for medical bills.
14 68 Continued as Merchant (Merchant Marine).
14 72 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 72 Continued as Merchant (Merchant Marine).
15 76 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 76 Continued as Merchant (Merchant Marine).
16 80 Given advanced training in a specialist field
17 80 Aging Crisis. Owe 60,000 for medical bills.
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