Retired Combat Leader Pierre Marsden  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 80 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 1 (-2) 7 (0)111917
Graying hair
 
Skills
Art (Creative) 0
Athletics (Dexterity) 1
Carouse 0
Deception 1
Drive (Walker) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Leadership 1
Melee (Unarmed) 2
Persuade 2
Profession (Worker/Religion) 1
Seafarer (Personal) 1
Stealth 1
Steward 0
Streetwise 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 22
Prisoner Thug 01
Prisoner Inmate 01
Scout Explorer 01
Drifter Barbarian 02
Believer Holy Warrior Combat Leader25
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Clair Spain Ally 1 0 1 2 Pirian (M/15)
Pearlie Arnold Enemy 0 1 0 1 Vanejenese (F/67)
Relationship redefined. Ally becomes an enemy.
Deann Freeman Contact 3 1 2 2 Vlazhdumecta (F/19)
Deann Freeman is missing under suspicious circumstances.
Odie Skidd Contact 2 0 3 0 Solomani, Imperium (F/56)
Relationship altered.
Frank Collins Contact 0 1 1 0 Answerin (F/58)
Arlie Bell Contact 0 1 1 1 Vanejenese (F/42)
Homer Coghill Contact 3 1 1 0 Halka (M/31)
Charity Winn Enemy 0 1 4 4 Ronnin (F/83)
Charity Winn loses some of their power base.
Evert McGuire Enemy 0 4 2 0 Lancian (M/17)
Dora Bartley Ally 6 0 0 0 Vanejenese (F/57)
Relationship redefined. Enemy becomes an ally.
Antonette Ruth Enemy 0 3 0 3 Vanejenese (F/33)
Antonette Ruth loses some of their power base.
Diane George Ally 3 0 2 1 Vanejenese (F/58)
Diane George gained power at the expense of a third party who now blames the character.
Norine Ellis Enemy 0 1 5 0 Vanejenese (F/50)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 21 Gain a patron in the arts. Gain an Ally
1 22 Promoted to Entertainer (Performer) rank 1.
2 22 Continued as Entertainer (Performer).
2 23 Accused of a crime
2 26 Promoted to Entertainer (Performer) rank 2.
3 26 Became a Prisoner (Thug).
3 30 Saved a guard or prison officer. Gain an Ally.
4 30 Switched to Prisoner (Inmate) with previous rank.
4 32 Joined a prison gang
4 34 Paroled from prison.
5 34 Became a Scout (Explorer).
5 36 Pierre Marsden's ship is damaged, and Pierre Marsden have to hitch-hike Pierre Marsden's way back across the stars to the nearest scout base.
5 36 Gain 5 Contacts. Gain 3 Enemies.
6 36 Became a Drifter (Barbarian).
6 40 Find valuable salvage.
7 40 Voluntarily left Barbarian
7 40 Became a Believer (Holy Warrior) with the new title Hopeful.
7 44 Pierre Marsden have been following false teachings!
8 44 Returned to Drifter (Barbarian).
8 46 Pierre Marsden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 46 Returned to Believer (Holy Warrior).
9 49 Pierre Marsden faith is shaken.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Believer (Holy Warrior).
10 53 Injured. Fully recovered. Owe 5,000 for medical bills.
10 54 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Continued as Believer (Holy Warrior).
11 57 A notable academic consults with Pierre Marsden about a publication or documentary he is working on. Gain a Contact in academia.
11 58 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Continued as Believer (Holy Warrior).
12 62 Pierre Marsden aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Retired.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 20,000 for medical bills.
16 76 Good fortune.
17 78 Aging Crisis. Owe 50,000 for medical bills.
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