Retired Sublieutenant Raleigh Mcandrew  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 80 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 6 (0)111A76
Panicky, Sparse hair on head, Others can't be relied on
 
Skills
Admin 1
Astrogation 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer (Airship) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Language (Trokh (Aslan)) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot 0
Profession (Spacer) 0
Science (Life Sciences) 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Navy Line/Crew Sublieutenant2 / 13
Drifter Wanderer 02
Scout Surveyor 01
Believer Missionary/Humanitarian Project Worker11
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Ignacio Powall Contact 1 2 1 0 Dynchia, Imperium (M/23)
Romeo Sapping Rival 1 2 6 3 Cassilldan (M/30)
Clara Hunniford Contact 1 1 0 5 Azhanti (F/29)
Sam Horgan Contact 1 0 5 1 Azhanti (M/26)
Relationship becomes more moderate. Ally becomes a contact.
Santiago Crogan Ally 3 0 5 3 Traltar (M/49)
Tamara Stanway Contact 0 1 1 3 Azhanti (F/26)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Raleigh Mcandrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Failed to qualify for Colonist (Citizen).
2 21 Continued as Drifter (Scavenger).
2 22 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
3 22 Became a Navy (Line/Crew) with the new title Crewman.
3 25 Good fortune
3 26 Attempt at commissioned failed.
3 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
4 26 Continued as Navy (Line/Crew).
4 30 Vessel participates in a diplomatic mission.
4 30 Gain a contact.
4 30 Commissioned in Navy (Line/Crew) with the new title Ensign.
4 30 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
5 30 Continued as Navy (Line/Crew).
5 32 Raleigh Mcandrew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6 32 Failed to qualify for Colonist (Citizen).
6 32 Switched to Drifter (Wanderer).
6 35 Attacked by enemies that Raleigh Mcandrew easily defeat.
6 35 Gain Enemy if Raleigh Mcandrew don't already have one.
7 36 Voluntarily left Wanderer
7 36 Became a Scout (Surveyor).
7 39 Psychologically damaged by Raleigh Mcandrew's time in the scouts.
8 39 Failed to qualify for Broker (Merchant).
8 39 Returned to Drifter (Wanderer).
8 42 Betrayed by a friend. One of Raleigh Mcandrew's Contacts or Allies betrays Raleigh Mcandrew, ending Raleigh Mcandrew's career. That Contact or Ally becomes a Rival or Enemy.
9 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 44 A notable academic consults with Raleigh Mcandrew about a publication or documentary he is working on. Gain a Contact in academia.
9 46 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 46 Aging Crisis. Owe 50,000 for medical bills.
10 46 Retired at age 46.
10 46 Voluntarily left Missionary/Humanitarian
10 46 Retired.
10 48 Betrayal. Convert an Ally into a Rival or Enemy.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 53 Gained a contact.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 57 Good fortune.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 61 A new romantic starts. Gain an Ally.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 66 Good fortune.
15 66 Aging Crisis. Owe 20,000 for medical bills.
15 70 Victim of a crime.
16 70 Aging Crisis. Owe 30,000 for medical bills.
16 71 A new romantic starts. Gain an Ally.
17 74 Aging Crisis. Owe 30,000 for medical bills.
17 76 Gained a contact.
18 78 Aging Crisis. Owe 60,000 for medical bills.
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