Retired 3rd Officer Richmond Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 80 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 8 (0)111558
Vague, Tall, Likeable
 
Skills
Astrogation 1
Athletics (Endurance) 1
Diplomat 0
Drive (Walker) 2
Electronics (Comms) 1
Gun Combat 0
Language (Galanglic (3rd Imperium)) 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Persuade 1
Pilot 0
Profession (Worker/Armourer) 1
Profession (Freeloader/Scrounging) 1
Science (Social Sciences/Belief) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 14
Merchant Merchant Marine 3rd Officer35
Scout Courier 02
Believer Mainstream Believer Initiate12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Reid Peck Contact 0 1 0 0 Ne Kraeda ren Kelva (M/43)
Reid Peck is found or reported dead.
Elie Risewell Enemy 0 3 5 0 Geonee (M/26)
Isobel Vasquez Rival 1 2 0 1 Ne Kraeda ren Kelva (F/58)
Isobel Vasquez gains in influence.
Hardy Rodriquez Contact 2 1 0 0 Ne Kraeda ren Kelva (M/68)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Attacked by enemies that Richmond Sims easily defeat.
1 20 Gain Enemy if Richmond Sims don't already have one.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 25 Find valuable salvage.
3 26 Continued as Drifter (Scavenger).
3 28 Good fortune
4 30 Continued as Drifter (Scavenger).
4 34 Betrayed by a friend. One of Richmond Sims's Contacts or Allies betrays Richmond Sims, ending Richmond Sims's career. That Contact or Ally becomes a Rival or Enemy.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Embroiled in legal trouble.
6 38 Continued as Merchant (Merchant Marine).
6 40 Make an unexpected connection outside Richmond Sims's normal circles. Gain a Contact.
6 42 Forced to continue current assignment.
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 42 Continued as Merchant (Merchant Marine).
7 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 46 Continued as Merchant (Merchant Marine).
8 47 Birth or Death involving a family member or close friend.
8 50 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 50 Continued as Merchant (Merchant Marine).
9 52 Richmond Sims's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 52 Became a Scout (Courier).
10 53 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 56 Attempted to change assignments.
11 56 Failed to qualify for Explorer (Scout).
11 56 Continued as Scout (Courier).
11 58 Perform an exemplary service for the scouts.
12 60 Aging Crisis. Owe 20,000 for medical bills.
12 60 Retired at age 60.
12 60 Voluntarily left Courier
12 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 62 Richmond Sims retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 64 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Believer (Mainstream Believer).
13 65 Richmond Sims accepted an offer of inducements to betray Richmond Sims's faith. Gain 910,000 in cash.
14 68 Aging Crisis. Owe 30,000 for medical bills.
14 68 Retired.
14 71 Gained a contact.
15 72 Aging Crisis. Owe 10,000 for medical bills.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 76 Aging Crisis. Owe 20,000 for medical bills.
16 78 Birth or Death involving a family member or close friend.
17 80 Aging Crisis. Owe 10,000 for medical bills.
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