Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
A job goes wrong, forcing Sanders Winn to flee off-planet. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Sanders Winn went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Nearly killed. Owe 7,500 for medical bills. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Voluntarily left Engineer/Gunner |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Worker (Citizen). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Failed to qualify for Free Trader (Merchant). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
44 |
Forced to muster out. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Sanders Winn is chosen to represent Sanders Winn's faith in a vid show or other highly public forum. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Sanders Winn secretly provide religious rites for a dying leader or noble, although they do not share Sanders Winn's faith. Gain an Ally in the family and a Rival who disagrees with Sanders Winn's choice. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Good fortune |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
58 |
Sanders Winn secretly provide religious rites for a dying leader or noble, although they do not share Sanders Winn's faith. Gain an Ally in the family and a Rival who disagrees with Sanders Winn's choice. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Sanders Winn secretly provide religious rites for a dying leader or noble, although they do not share Sanders Winn's faith. Gain an Ally in the family and a Rival who disagrees with Sanders Winn's choice. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Retired. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Victim of a crime. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |