Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Silas Norman have no idea what happened to Silas Norman – they found Silas Norman's ship drifting on the fringes of friendly space. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
25 |
Silas Norman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
25 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
25 |
Voluntarily left Holy Warrior |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Amnesia. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
33 |
Encounter a Psionic institute. |
5 |
33 |
Tested for psionic powers |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Silas Norman's Contacts or Allies betrays Silas Norman, ending Silas Norman's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Free Trader (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
37 |
Display heroism in battle. |
7 |
40 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
7 |
40 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
8 |
40 |
Continued as Marine (Marine Support). |
8 |
41 |
Injured. Fully recovered. |
9 |
41 |
Returned to Drifter (Scavenger). |
9 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
43 |
A good deal ensures Silas Norman is living the high life for a few years. |
10 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
46 |
Continued as Merchant (Merchant Marine). |
11 |
50 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
50 |
Continued as Merchant (Merchant Marine). |
12 |
51 |
Given advanced training in a specialist field |
12 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
Retired at age 54. |
13 |
54 |
Continued as Merchant (Merchant Marine). |
13 |
55 |
Given advanced training in a specialist field |
13 |
58 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
58 |
Continued as Merchant (Merchant Marine). |
14 |
62 |
Forced to muster out. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
62 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
63 |
Someone more charismatic but less devout than Silas Norman has become Silas Norman's superior. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
66 |
Continued as Believer (Mainstream Believer). |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
70 |
Continued as Believer (Mainstream Believer). |
17 |
71 |
Someone more charismatic but less devout than Silas Norman has become Silas Norman's superior. |
18 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
74 |
Continued as Believer (Mainstream Believer). |
18 |
75 |
Silas Norman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
19 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
75 |
Retired. |
19 |
77 |
Gained a contact. |
20 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |