Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Sim Gray spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Gain a contact in an alien race. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Sim Gray inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Voluntarily left Law Enforcement |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Special assignment or duty on board ship. |
4 |
31 |
Attempt at commissioned failed. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Switched to Scout (Surveyor) with the new title Scout and previous rank. |
5 |
35 |
Spend several years jumping from world to world in Sim Gray's scout ship. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
36 |
Sim Gray's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
39 |
Promoted to Scout (Surveyor) rank 2. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
42 |
Sim Gray inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
45 |
Amnesia. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
53 |
Spend time with an alien race. Gain a contact. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
57 |
Drafted into Cavalry |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Army (Cavalry) with the new title Private. |
12 |
60 |
Assigned to a peacekeeping role. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Attempted to change assignments. |
13 |
62 |
Failed to qualify for Infantry (Army). |
13 |
62 |
Continued as Army (Cavalry). |
13 |
66 |
Thrown into a brutal ground war |
13 |
66 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
13 |
66 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Continued as Army (Cavalry). |
14 |
67 |
Assigned to a planet with a hostile or wild environment. |
14 |
70 |
Forced to muster out. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
71 |
Sim Gray have been following false teachings! |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Retired. |
16 |
74 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |