Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Sol Hunt is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Continued as Rogue (Pirate). |
3 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
29 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Field Researcher (Scholar). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Army (Cavalry) with the new title Private. |
5 |
35 |
Commanding officer takes an interest in Sol Hunt's career. |
5 |
37 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Army (Cavalry). |
6 |
38 |
Sol Hunt is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
41 |
Sol Hunt learn something Sol Hunt should not have – a corporate secret, a political scandal – which Sol Hunt can profit from illegally. |
7 |
41 |
Gain a criminal contact. |
7 |
42 |
Promoted to Citizen (Colonist) rank 1. |
8 |
42 |
Continued as Citizen (Colonist). |
8 |
44 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
46 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
9 |
46 |
Continued as Citizen (Colonist). |
9 |
48 |
Sol Hunt's business expands, Sol Hunt's corporation grows, or the colony thrives. |
9 |
50 |
Promoted to Citizen (Colonist) rank 3. |
10 |
50 |
Continued as Citizen (Colonist). |
10 |
52 |
Hard times caused by a lack of interstellar trade costs Sol Hunt Sol Hunt's job. |
11 |
52 |
Became a Drifter (Scavenger). |
11 |
53 |
Betrayed by a friend. One of Sol Hunt's Contacts or Allies betrays Sol Hunt, ending Sol Hunt's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Sol Hunt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Retired. |
14 |
63 |
Victim of a crime. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |