Retired Settler Sol Hunt  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 80 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1)111153
Serene
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 1
Diplomat 1
Drive (Track) 1
Electronics 0
Gun Combat (Energy) 1
Gunner (Screen) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Melee (Bludgeon) 1
Melee (Striking) 1
Persuade 0
Pilot 0
Recon 1
Science (Life Sciences) 0
Steward 2
Streetwise 2
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Rogue Pirate Corporal23
Army Cavalry Lance Corporal12
Citizen Colonist Settler34
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Ashley Twaddle Rival 1 3 5 0 Tezcat (F/19)
Ashley Twaddle gained power at the expense of a third party who now blames the character.
Mona Commins Rival 1 0 1 0 Cafadan (F/60)
George Richardson Ally 2 0 1 2 Ziadd (M/40)
Tara Gonzalez Enemy 0 5 0 2 Ziadd (F/41)
Claudine Gordon Rival 1 2 0 0 Dynchia (F/68)
Claudine Gordon is in prison or otherwise trapped somewhere.
Charles Hogan Contact 2 1 1 0 Ziadd (M/34)
An incident occured.
Henry Duffey Rival 1 3 6 2 Suerrat (M/49)
Forgiveness.
Green Fitzsimons Enemy 0 3 3 2 Azhanti (M/72)
Green Fitzsimons gains in power.
Richmond Cooper Ally 5 0 0 2 Ne Kraeda ren Kelva (M/50)
reconciliation.
Alvena Abberton Enemy 0 2 1 1 Dynchia (F/50)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Sol Hunt is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 21 Became a Rogue (Pirate) with the new title Lackey.
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 25 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
3 25 Attempted to change assignments.
3 25 Failed to qualify for Thief (Rogue).
3 25 Continued as Rogue (Pirate).
3 26 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3 29 Promoted to Rogue (Pirate) rank 2 with the new title Corporal.
4 29 Continued as Rogue (Pirate).
4 33 Crime pays off. Gain victim as Enemy.
4 33 Forced to muster out.
5 33 Failed to qualify for Field Researcher (Scholar).
5 33 Submitted to the draft.
5 33 Became a Army (Cavalry) with the new title Private.
5 35 Commanding officer takes an interest in Sol Hunt's career.
5 37 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
6 37 Continued as Army (Cavalry).
6 38 Sol Hunt is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
7 38 Became a Citizen (Colonist).
7 41 Sol Hunt learn something Sol Hunt should not have – a corporate secret, a political scandal – which Sol Hunt can profit from illegally.
7 41 Gain a criminal contact.
7 42 Promoted to Citizen (Colonist) rank 1.
8 42 Continued as Citizen (Colonist).
8 44 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
8 46 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 46 Continued as Citizen (Colonist).
9 48 Sol Hunt's business expands, Sol Hunt's corporation grows, or the colony thrives.
9 50 Promoted to Citizen (Colonist) rank 3.
10 50 Continued as Citizen (Colonist).
10 52 Hard times caused by a lack of interstellar trade costs Sol Hunt Sol Hunt's job.
11 52 Became a Drifter (Scavenger).
11 53 Betrayed by a friend. One of Sol Hunt's Contacts or Allies betrays Sol Hunt, ending Sol Hunt's career. That Contact or Ally becomes a Rival or Enemy.
12 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 55 A romantic relationship ends badly. Gain a Rival or Enemy.
12 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 57 Aging Crisis. Owe 40,000 for medical bills.
13 57 Retired at age 57.
13 57 Continued as Believer (Missionary/Humanitarian).
13 61 Sol Hunt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 61 Retired.
14 63 Victim of a crime.
15 65 Aging Crisis. Owe 20,000 for medical bills.
15 69 A new romantic starts. Gain an Ally.
16 69 Aging Crisis. Owe 50,000 for medical bills.
16 70 Betrayal. Convert an Ally into a Rival or Enemy.
17 73 Aging Crisis. Owe 20,000 for medical bills.
17 74 A romantic relationship ends badly. Gain a Rival or Enemy.
18 77 Aging Crisis. Owe 20,000 for medical bills.
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