Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Sumner Fitget is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
20 |
Failed to qualify for University. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Nearly killed. Owe 45,000 for medical bills. |
2 |
24 |
Gain Enemy if Sumner Fitget don't already have one. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Sumner Fitget's Contacts or Allies betrays Sumner Fitget, ending Sumner Fitget's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Cavalry (Army). |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
33 |
Find Ancient Technology. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Gain Enemy if Sumner Fitget don't already have one. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Scholar (Scientist). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
42 |
Continued as Scholar (Scientist). |
8 |
45 |
Advanced training in a specialist field. |
8 |
46 |
Promoted to Scholar (Scientist) rank 1. |
9 |
46 |
Voluntarily left Scientist |
9 |
46 |
Failed to qualify for Worker (Citizen). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Make an unexpected connection outside Sumner Fitget's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Embroiled in legal trouble. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Make an unexpected connection outside Sumner Fitget's normal circles. Gain a Contact. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Make an unexpected connection outside Sumner Fitget's normal circles. Gain a Contact. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
62 |
Voluntarily left Merchant Marine |
13 |
62 |
Failed to qualify for Colonist (Citizen). |
13 |
62 |
Switched to Drifter (Wanderer). |
13 |
65 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Forced to muster out. |
14 |
66 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
67 |
Sumner Fitget refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sumner Fitget's faith. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Retired at age 70. |
15 |
70 |
Voluntarily left Mainstream Believer |
15 |
70 |
Retired. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |