Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Theodore Moody's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A sudden war destroys Theodore Moody's trade routes and contacts, forcing Theodore Moody to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Theodore Moody's Contacts or Allies betrays Theodore Moody, ending Theodore Moody's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Theodore Moody accepted an offer of inducements to betray Theodore Moody's faith. Gain 220,000 in cash. |
5 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Failed to qualify for Surveyor (Scout). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Returned to Merchant (Merchant Marine). |
7 |
41 |
A good deal ensures Theodore Moody is living the high life for a few years. |
8 |
42 |
Voluntarily left Merchant Marine |
8 |
42 |
Became a Scout (Surveyor). |
8 |
45 |
Spend several years jumping from world to world in Theodore Moody's scout ship. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Switched to Scout (Courier) with previous rank. |
9 |
50 |
Moved to a new world. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Scout (Courier). |
10 |
53 |
Birth or Death involving a family member or close friend. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Explorer (Scout). |
11 |
54 |
Continued as Scout (Courier). |
11 |
57 |
Theodore Moody spend a great deal of time on the fringes of Charted Space. |
11 |
57 |
Gain a contact in an alien race. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Attempted to change assignments. |
12 |
58 |
Failed to qualify for Surveyor (Scout). |
12 |
58 |
Continued as Scout (Courier). |
12 |
60 |
Theodore Moody have no idea what happened to Theodore Moody – they found Theodore Moody's ship drifting on the fringes of friendly space. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Returned to Believer (Holy Warrior). |
13 |
61 |
Theodore Moody come into conflict with a splinter group Theodore Moody's own religion which maintains Theodore Moody's version is the wrong one. Gain 3 Rivals. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Retired. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
A new romantic starts. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |