Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Scout (Surveyor). |
2 |
29 |
Psychologically damaged by Verner Watton's time in the scouts. |
3 |
29 |
Became a Drifter (Barbarian). |
3 |
30 |
Attempted a risky adventure and was injured. |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
33 |
Continued as Drifter (Barbarian). |
4 |
37 |
Verner Watton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
41 |
Verner Watton come into conflict with a splinter group Verner Watton's own religion which maintains Verner Watton's version is the wrong one. Gain 2 Rivals. |
6 |
41 |
Switched to Drifter (Wanderer). |
7 |
45 |
Continued as Drifter (Wanderer). |
7 |
49 |
Verner Watton do not know what happened to Verner Watton. There is a gap in Verner Watton's memory. |
8 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
49 |
Retired at age 49. |
8 |
49 |
Returned to Believer (Holy Warrior). |
8 |
50 |
Verner Watton is caught in the periphery of a scandal. |
8 |
50 |
Demoted to Believer (Holy Warrior) rank -1. |
9 |
53 |
Voluntarily left Holy Warrior |
9 |
53 |
Retired. |
9 |
55 |
Gained a contact. |
10 |
61 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
63 |
Good fortune. |
12 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
66 |
Gained a contact. |
13 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
70 |
A new romantic starts. Gain an Ally. |
14 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
75 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |