Retired Fighter Victor Head  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 80 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 2 (-2) 6 (0)111A26
Tempted
 
Skills
Admin 0
Advocate 0
Animals 0
Art (Presentation/Write) 1
Athletics (Dexterity) 1
Broker 1
Carouse 1
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 3
Leadership 1
Mechanic 1
Medic 1
Navigation 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Profession (Sports/Team Ball Sports) 1
Recon 0
Seafarer 0
Steward 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Noble Administrator Assistant01
Drifter Wanderer 12
Entertainer Journalist 01
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman12
Believer Holy Warrior Fighter13
Retired 04
 
EducationGraduated
Colonial Upbringing Honors
 
Name Type Affinity Enmity Power Influence Species
Sherman Schmidt Enemy 0 1 2 3 Kedepu (M/22)
Electa Hare Ally 3 0 4 0 Luriani (F/73)
Electa Hare is out of contact doing something interesting but not suspicious.
Agnes Staff Ally 4 1 0 1 Sydite (F/34)
Agnes Staff was ruined by misfortune caused by the character.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 A prank goes horribly wrong. Gain an Enemy
1 24 Left the colonies with honors.
2 24 Became a Noble (Administrator) with the new title Assistant.
2 27 time as a ruler or playboy gives Victor Head a wide range of experiences.
2 28 Forced to muster out.
3 28 Failed to qualify for Law Enforcement (Agent).
3 28 Became a Drifter (Wanderer).
3 32 Attacked by enemies that Victor Head easily defeat.
3 32 Gain Enemy if Victor Head don't already have one.
3 32 Promoted to Drifter (Wanderer) rank 1.
4 32 Continued as Drifter (Wanderer).
4 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 36 Forced to muster out.
5 36 Became a Entertainer (Journalist).
5 40 Public opinion turns on Victor Head.
6 40 Switched to Drifter (Barbarian).
6 41 Drafted into Merchant Marine
7 44 Became a Merchant (Merchant Marine) with the new title Crewman.
7 47 Befriend a useful ally in one sphere. Gain an Ally.
7 48 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 48 Continued as Merchant (Merchant Marine).
8 51 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9 51 Became a Believer (Holy Warrior) with the new title Hopeful.
9 55 Victor Head refuse to secretly provide religious rites for a dying leader or noble, because they do not share Victor Head's faith.
9 55 Forced to continue current assignment.
9 55 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
10 55 Aging Crisis. Owe 50,000 for medical bills.
10 55 Retired at age 55.
10 55 Continued as Believer (Holy Warrior).
10 59 Victor Head faith is shaken.
11 59 Aging Crisis. Owe 10,000 for medical bills.
11 59 Continued as Believer (Holy Warrior).
11 62 Opponents of Victor Head's belief system ambush Victor Head.
11 62 Severely injured. Owe 10,000 for medical bills.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Retired.
12 63 A romantic relationship ends badly. Gain a Rival or Enemy.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 68 Good fortune.
14 70 Aging Crisis. Owe 10,000 for medical bills.
14 71 Victim of a crime.
15 74 Aging Crisis. Owe 40,000 for medical bills.
15 78 Find Ancient Technology.
16 78 Aging Crisis. Owe 60,000 for medical bills.
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