Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Unit is slaughtered in a disastrous battle, for which Walton Little blame Walton Little's commander. Gain commander as Enemy. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Walton Little's Contacts or Allies betrays Walton Little, ending Walton Little's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
On the front lines of a planetary assault and occupation. |
4 |
32 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
32 |
Voluntarily left Ground Assault |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
35 |
A good deal ensures Walton Little is living the high life for a few years. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Voluntarily left Free Trader |
6 |
36 |
Became a Citizen (Colonist). |
6 |
40 |
Walton Little is rewarded for Walton Little's diligence or cunning. |
6 |
40 |
Promoted to Citizen (Colonist) rank 1. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
43 |
Walton Little rise to a position of power in Walton Little's colony or corporation. |
7 |
44 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
44 |
Continued as Citizen (Colonist). |
8 |
46 |
Walton Little's business expands, Walton Little's corporation grows, or the colony thrives. |
8 |
48 |
Promoted to Citizen (Colonist) rank 3. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
51 |
A new romantic starts. Gain an Ally. |
9 |
52 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
10 |
52 |
Continued as Citizen (Colonist). |
10 |
53 |
A revolution, attack or other unusual event throws Walton Little's life into chaos, forcing Walton Little to leave the planet. |
11 |
53 |
Returned to Drifter (Scavenger). |
11 |
56 |
Walton Little run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
Walton Little is caught in the periphery of a scandal. |
12 |
57 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Walton Little is sent to a new community or parish to preach The Word among the poor. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Voluntarily left Missionary/Humanitarian |
14 |
64 |
Retired. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |